Sorry it’s been a while. I’m still working on things, it’s just been a difficult few months to get through more work than I ever thought I would have in my spare time.
I’m not going to type too much, I’ve said pretty much all I wanted to say in the video regarding whether we should be replicating tracks in 1:1 scale or not. Surprisingly I’ve still had a couple of people tell me that overscaled tracks are ‘more accurate’, and 1:1 tracks become ‘one lined’ which I just can’t understand!
More fun, subjective. How exactly do overscaled tracks offer more lines? Instead of hitting everything WFO you have to slow down and tread carefully, this increases the skill gap.
It’s funny. We all bought the ability to ride like JS7, you get MX Bikes and you can scrub, whip, clear 80 foot jumps and not worry about the consequences of getting it wrong. I think that plays a big part in why people all of a sudden think clearing big jumps is ‘too easy’ in game. Maybe if you just pinned it for once in real life you’d realise it’s not as hard as you thought.. Or maybe you’d end up in hospital. Probably best not to try..